antlover19
Colony
I'm sure we've already discussed this but maybe that could be the thing that comes after fire ants.
But don't you think they will be to op? Driver ants are just so destructive it would surprise me greatly if anything could actually beat or at least badly damage them(as a whole colony)They may not be playable, but they were a kick starter stretch goal, so they will be at least appear as enemies. I think Liam's mentioned on steam discussions that it's likely going to be African driver ants that are playable for the 5th tier, though. Makes sense nonetheless, as driver ants known to be some of the biggest enemies of termites, as they raid termite nests. Would be a fun scenario to play (on either side, in fact, attacking as driver ants, or defending as termites).
lol yeah, I don't know why I wrote it like that. What I really meant is that it would be interesting if driver ants had a type of ant that was cheap, but at level 3, a single tile would spawn 2 ants, similarly to fire ants, in order to replicate how driver ants swarm over prey. Then there would be a media, which would be a similar melee attacker to a leaf cutter media, and of course of the major driver ant, which we would get for gene-thief ants.Sorry, you lost me in the second paragraph. don't worry, you don't have to explain it to me again.
3.3 insane, anyone?But don't you think they will be to op? Driver ants are just so destructive it would surprise me greatly if anything could actually beat or at least badly damage them(as a whole colony)
but what exactly would the driver ant majors do? we already have the leafcutter majors.lol yeah, I don't know why I wrote it like that. What I really meant is that it would be interesting if driver ants had a type of ant that was cheap, but at level 3, a single tile would spawn 2 ants, similarly to fire ants, in order to replicate how driver ants swarm over prey. Then there would be a media, which would be a similar melee attacker to a leaf cutter media, and of course of the major driver ant, which we would get for gene-thief ants.
I think (not 100% sure, but pretty sure) that Dorylus driver ant majors (in general, there are many different species) are slightly smaller than Atta leaf cutter majors, and not as 'bulky'. They certainly wouldn't be as tanks, like leaf cutter majors, though they would certainly have higher health and size than the average ant. Going back to the very early kickstarter footage of this game, they had options like a AoE knock back on enemy ants, or where they charge right through enemy lines, disrupting an enemy (ant) line or formation, it kind of reminds me like a giant cavalry. In addition, they have huge jaws, so something could be done with those. I think there is a lot to add to this, but it's a starting point. They could also be given an ability similar to the South American Eciton army ants in 3.2 where in a swarm, they boost allied melee ants into a frenzy/rampage, as African driver ants are also classified as army ants.but what exactly would the driver ant majors do? we already have the leafcutter majors.
Hey, writing an article gives credibility. Just make sure to summarize it afterwords!lol yeah, I don't know why I wrote it like that. What I really meant is that it would be interesting if driver ants had a type of ant that was cheap, but at level 3, a single tile would spawn 2 ants, similarly to fire ants, in order to replicate how driver ants swarm over prey. Then there would be a media, which would be a similar melee attacker to a leaf cutter media, and of course of the major driver ant, which we would get for gene-thief ants.