Recent content by JohnSlugDisco

  1. JohnSlugDisco

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    I found a serious issue inside the AI, seems AI was not updating the number of ants it has in groups so it always through groups were empty. The new trails if groups are empty send an ant home every 3 seconds so they will not have been able to get out the nest. Think I have a fix and I am about...
  2. JohnSlugDisco

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    I am not having this happen, what settings did you have the AI on?
  3. JohnSlugDisco

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    Oh right the AI need to be on off do they, will give it a go
  4. JohnSlugDisco

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    EDIT: Hotfix 0.220351 Thanks to everyone who has reported issues, this has allowed us to get to the bottom of them quickly! Some issues remain however the worst ones have been solved. Fixed a crash that would occur every time a save happened (such as starting a story colony or playing a story...
  5. JohnSlugDisco

    Enemy Allied Colonies try to Attack each Other

    It was meant to be but we get stuck on an issue with the other foot level. The crash is fixed and we are making the package now, should be with you in a couple hours!
  6. JohnSlugDisco

    Enemy Allied Colonies try to Attack each Other

    This one was fixed right?
  7. JohnSlugDisco

    Optional Beta 0.22034* - New Freeplay Menu, New Features, Fixes & Optimisations

    Right had a look at this, it was to do with one of the optimisations made. I assume it was too hard to tell what might have caused this on your end? It seems to occur in situations where a creature has no AI (such as a queen or a harvestman's leg)
  8. JohnSlugDisco

    [Crash]0.2203 Random Crash

    Yea just had a look its the same one. It is fixed!
  9. JohnSlugDisco

    [Crash]0.2203 Random Crash

    I assume this is the same crash that was fixed in the update. Did this occur before or after 0.22031?
  10. JohnSlugDisco

    [Bug] 0.2201 Formicarium Mission 3.2 army ant scouting groups not moving

    Found it, something was disconnected by accident during the fire ant bridge work. Have reconnected it now so should be good on the next update! As always thanks for your thorough testing Hof
  11. JohnSlugDisco

    [Bug] 0.2201 Formicarium Mission 3.2 army ant scouting groups not moving

    Oh boy this sounds like a fun one! RIGHT TO THE LEVELS!
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