All species for the rest of early access have been planned, given stats and in model-making stage. If they are in the game, you will know soon.
They have stated that their species-choosing policy is quality over quantity. They want species that provide something unique to the game, so if you can...
Ah so it's like the shallow water crossing in AoE II, not an actual bridge curve above water.
I'm curious: Are those ants counted as lost and new ones spawn (like The Other Foot's tube)? Can we unbridge to get back ants? Can the bridge be damaged by enemies?
I wonder how these titans interact with ants' abilities while the ants are onboard. Will trapjaw ants just jump off the titans if they reach their withrawal HP? Will the titans be confused if leafcutter ants activate their taunt?
Did they reveal fire ant stats?
John said something from last stream: Fire ants should sting after every few bites, their bites are pititful but their stings are powerful. Their combined damage per second will be a bit less than black ants but they make up for being cheaper.
The save was originally on your old computer. Steam saving was only implemented recently so if you dropped the game long ago, you have to restart. There are many stuffs added to the beginning of the game so replaying can still be fun.
Note that in 1.2, there are 2 caste of slavemaker: the soldiers and the stealers. The soldiers are only a bit tankier and stronger than black ant soldiers, they don't steal brood but act as distraction. The slavemaker stealers are frailer, fast and ignore combat for brood stealing. The playable...