not gonna rob you of your fun but... do you realize extra levels are supposed to use pre built functions of the game ? like for example the campaign has leafcutters so extra levels are added with leafcutters, not creating whole new mechanics for the game
and while it would be fun to play such a...
why would you send all your soldiers ? that's kinda the point, not being able to put all your eggs in one basket but rather sending taskforces
workers
black ants
wood ants
atta media
atta major
trap jaws
(and you can have upgrades like in extremis)
the fire ants won't all attack at once, if it was just a numbers game you would loose in 2.2, they will send attack waves one after the other and you'll have a steady food source with the aphids
maybe that could still be done, it would simply need to add an animation where a normal trap jaw gets bigger (when she becomes the queen) and add a portion of code where the trap jaws that see the queen die no longer consider each other ally and fight until only one of those remain, which...
you control an ereptor colony on an island surrounded by aphids, then water, then fire ant colonies (in concentric circles)
you have to hold out long enough to build up your colony while the fire ant repeatedly build bridges to access your colony and attack you, if you hold out long enough, the...
maybe this is linked to what happened today on the dev stream where mortars had their animation but didn't fire, there's also been a bug with the units still firing despite line of sight being broken because the target was still in range ?