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  1. MedinBurnic

    Screenshot Saturday - Uber Mole Cricket

    uhhhhh, you need to be in the Beta also do it when you get in the Beta. Oh, and you'll need to hold the mole cricket icon for five seconds (recommended seven seconds)
  2. MedinBurnic

    Screenshot Saturday - Uber Mole Cricket

    Haha! Awesome.
  3. MedinBurnic

    Optional Beta 0.22103* - Short Beta To Test Changes

    Thank you! Everyone has been asking for those in the battle arena.
  4. MedinBurnic

    0.22101 Release - Freeplay AI Colonies, New Freeplay Map, New Extra Levels

    Instead of making a post over the smallest bug (doesn't break anything) it says demo. It needs to say “extra” level-
  5. MedinBurnic

    Some freeplay map ideas

    I would like to see the maze the most.
  6. MedinBurnic

    Did you support the game in 2015 - 2016?

    Did you support the game in 2015 - 2016?
  7. MedinBurnic

    Happy holidays

    They should add a Halloween hat or something to the creatures now. It would be interesting and kinda cool.
  8. MedinBurnic

    Tug of war colony

    They pushed back the update to November 24th. If you change your clock (and your on the Beta) you can still play it.
  9. MedinBurnic

    Beta is coming out for full release soon!

    Beta is coming out for full release soon!
  10. MedinBurnic

    I noticed Jeff Nevington released the formicarium music on SoundCloud

    That is NOT free. Ask the devs for commercial use but for personal your fine.
  11. MedinBurnic

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    Okay, so I did this on Towhead and it probably has to do with the new marker changes as said, it may be quite powerful? This only happens with AI and it barely gets any food. Put the AI on Off and watch it do nothing, stuck.
  12. MedinBurnic

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    Oh, I found it. They get stuck, more marker bugs... hopefully they fix it in a few hours or days.
  13. MedinBurnic

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    then they are probably dead. (Like most ants are dead)
  14. MedinBurnic

    Optional Beta v0.22035 - New freeplay map! Marker changes.

    Thanks, Ecosystem update, Beetle Rising update (release date) and this, thanks! Also, I like the marker changes.
  15. MedinBurnic

    Enemy Allied Colonies try to Attack each Other

    A new patch should happen later today, I think this is already fixed. Edit: No, probably not. They still need to perfect things so this update is smooth and ready.
  16. MedinBurnic

    Tug of War Colony in Freeplay

    I still like the idea.
  17. MedinBurnic

    Tug of War Colony in Freeplay

    Why can't you edit the games file? https://steamcommunity.com/sharedfiles/filedetails/?id=2092040264
  18. MedinBurnic

    [Suggestion] Have "Non-Cheating" AI start with no prebuilt / partially dug-out nest

    Yep. I bet maybe something called “Scratch” or something. When designing its own nest, it digs out food, chambers it's A OWN way.
  19. MedinBurnic

    [Bug?] AI colonies do not use the Randomized Caverns start

    They don't affect AI colonies as said in a Dev Stream
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