TheRexYo
Queen
Hello folks! Recently, I decided that it would be fun to analyze the current meta and find out which ants are the most viable and which ones are best left unbuilt. I will be posting a series of "Ant Analysis" articles on the forums, to see what people think. Today I will be talking about Wood Ant Melees.
Overview
Pros
- Moderately high HP, surpassing the Black Ants by a small amount.
- Possess a tiny amount of innate threat generation, at least according to the stat sheet. This makes them more likely to be targeted by enemies, helping them perform their duty as tanks.
Cons
- Very low damage.
Roles In The Meta
Ranged Cover
- Wood Ant Melees are almost specifically designed to fight as a distraction. They are best used alongside ranged units, as they do very little damage on their own and other melee units are almost as likely to be targeted as they are. They are also completely outclassed by Leafcutter Majors, since the latter have a higher threat generation and HP-to-cost ratio.
Analysis
Wood Ant Melees are a bit of an anomaly. They're the first "Tank" unit the player will encounter, and are unique in that they are the only "cheap" tank unit, since all the others are high-costing behemoths (Army Ant and Leafcutter Majors). However, they have some glaring flaws that may present a challenge to anyone who wishes to field them. Because of their insanely low DPS, they actually don't perform very well alone. In fact, they don't perform well even if they have other types of melee ants helping them out. Point and case being, they don't perform well without ranged support. Perhaps if they were given a much higher targeting priority for enemies, they'd be more useful as tanks, despite the fact there are sturdier options out there.
Anyway, what do you guys think? Are these 'mini-tanks' viable? Or do they need a buff?
Also, if I missed something, please comment below! It would be greatly appreciated!
Overview
Pros
- Moderately high HP, surpassing the Black Ants by a small amount.
- Possess a tiny amount of innate threat generation, at least according to the stat sheet. This makes them more likely to be targeted by enemies, helping them perform their duty as tanks.
Cons
- Very low damage.
Roles In The Meta
Ranged Cover
- Wood Ant Melees are almost specifically designed to fight as a distraction. They are best used alongside ranged units, as they do very little damage on their own and other melee units are almost as likely to be targeted as they are. They are also completely outclassed by Leafcutter Majors, since the latter have a higher threat generation and HP-to-cost ratio.
Analysis
Wood Ant Melees are a bit of an anomaly. They're the first "Tank" unit the player will encounter, and are unique in that they are the only "cheap" tank unit, since all the others are high-costing behemoths (Army Ant and Leafcutter Majors). However, they have some glaring flaws that may present a challenge to anyone who wishes to field them. Because of their insanely low DPS, they actually don't perform very well alone. In fact, they don't perform well even if they have other types of melee ants helping them out. Point and case being, they don't perform well without ranged support. Perhaps if they were given a much higher targeting priority for enemies, they'd be more useful as tanks, despite the fact there are sturdier options out there.
Anyway, what do you guys think? Are these 'mini-tanks' viable? Or do they need a buff?
Also, if I missed something, please comment below! It would be greatly appreciated!