Last bits of balance and fixes! Just a very short test to make sure nothing we’ve added or fixed causes any major issues - and then this should be the last one before we set it on the main branch. Hang tight just a little longer if you’ve been waiting for the beta to finish!
Mac, Linux & Win32 builds are also included this time, so if anyone on those platforms would like to join the beta there is still a (small) amount of time to do it!
Balance - Baby Sitting
Fixes
Mac, Linux & Win32 builds are also included this time, so if anyone on those platforms would like to join the beta there is still a (small) amount of time to do it!
Balance - Baby Sitting
- Reduced number of funnel web spiders on hard and insane difficulties
- Provided slightly more time between computer actions on insane difficulty
- Dead creatures provide more food on hard and insane difficulties
Fixes
- Just Isn’t Cricket achievement will now correctly complete instead of completing a different one
- Slave makers now correctly drop resources when they see an enemy
- Fixed an issue where an invisible enemy could be present in replays of formicarium challenge 3
- Fixed an issue where you would autocomplete Rapid Growth and NOPE after beating 1.2 insane
- Achievements will now only give their failed or succeeded announcement if you do not already have them
- Fixed an issue where tunnelling enemies (Extremis and Surrounded) could get stuck digging nothing or standing still if they tunnelled out and could not see an enemy
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