[Bug] Jerky "Bouncing" Caused by Multiple Creatures Colliding

Rayalot72

Maximum difficulty
Beta Tester
Extremely Helpful Person
#1
The "bouncing" effect that occurs when creatures walk into walls, objects, or ledges also occurs when creatures try to walk into other creatures.
 

JohnSlugDisco

Administrator
Staff member
Developer of EotU
#3
This occurs when the pathing does not see its obstacle and is very specific to individual cases. I believe we got all ledge situations but if you found a new one please send a screenshot.

There is a known issue where neutral creatures that wander randomly like the woodlice will do this. Anytime you see this happening with an object also we could use a screenshot!

Thanks!
 

Rayalot72

Maximum difficulty
Beta Tester
Extremely Helpful Person
#5
Nevermind, found a new one:


This probably has the same cause, though, since it's walking into an ant it can't attack.
 
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