[Bug] Jerky "Bouncing" Caused by Multiple Creatures Colliding

Rayalot72

Maximum difficulty
Beta Tester
Extremely Helpful Person
The "bouncing" effect that occurs when creatures walk into walls, objects, or ledges also occurs when creatures try to walk into other creatures.
 

JohnSlugDisco

Administrator
Staff member
Developer of EotU
This occurs when the pathing does not see its obstacle and is very specific to individual cases. I believe we got all ledge situations but if you found a new one please send a screenshot.

There is a known issue where neutral creatures that wander randomly like the woodlice will do this. Anytime you see this happening with an object also we could use a screenshot!

Thanks!
 

Rayalot72

Maximum difficulty
Beta Tester
Extremely Helpful Person
Nevermind, found a new one:


This probably has the same cause, though, since it's walking into an ant it can't attack.
 
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