Food and larvea

What i would like to see is more work for the workers in form of bringing the food you store to the larvea tiles and then hatch gives abit more realism and immersion in my oppion i dont know if this is techically possible becuz they bring the egg and they take couple of seconds to hatch to bring that animation to a halt in the larvea state for then to bring the food maybe change the food values and such idk just throwing it out there

kind regards a fan


Staff member
Developer of EotU
I would love to do more simulation style mechanics in freeplay. The campaign levels are designed to be short 45 min play sessions and I do not believe they need any more simulation style mechanics but I will revisit this after the leafcutter update