After playing several matches of Freeplay I've come to the conclusion that I don't really like the mode and that the missions are much more fun.
The main issue with Freeplay - and this is pretty much the core issue of Freeplay that causes all the other issues the game mode has - is that everything is just TOO FAST.
Enemies (re)spawn at a ridiculous rate and your brood development speed and colony growth are pretty much the same as in the missions which very quickly leads to a point where your ants are permanently engaged with nonstop invading and respawning masses of enemies leading to a (necessary) permanent food income which causes the entire game mode to become a self-sustaining perpetuum mobile of warfare that nukes even good gaming PCs.
Also the game mode once again extrapolates how utterly broken the Formica shooters are - enough rapid fire shooters kill absolutely everything before it can even make close combat contact (I posted suggestions on how to fix the shooters in other topics so I won't repeat that here).
I had a expected a much slower gameplay from Freeplay where raising a larva actually takes several minutes (and ideally repeated feeding by the workers) and your food raids need to planed carefully to not end up without a defense when (far less frequent) invaders spawn, also resources (and other creatures) should spawn MUCH slower as well, so there's actually a reason to go on the risky march to a poppy seed plant at the other end of the map and not just harvesting the ones at your front door that keep showering you with seeds (or harvesting the nonstop respawning masses of enemies).
All in all I had expected Freeplay to be a much slower, relaxing game mode where you can watch your ants slowly grow (and ideally doing ant stuff like feeding the larvae or grooming themselves) featuring a much more strategic gameplay with careful planing required for the dangerous surface food raids - not the chaotic performance-nuking perma-war mess it is now.
The main issue with Freeplay - and this is pretty much the core issue of Freeplay that causes all the other issues the game mode has - is that everything is just TOO FAST.
Enemies (re)spawn at a ridiculous rate and your brood development speed and colony growth are pretty much the same as in the missions which very quickly leads to a point where your ants are permanently engaged with nonstop invading and respawning masses of enemies leading to a (necessary) permanent food income which causes the entire game mode to become a self-sustaining perpetuum mobile of warfare that nukes even good gaming PCs.
Also the game mode once again extrapolates how utterly broken the Formica shooters are - enough rapid fire shooters kill absolutely everything before it can even make close combat contact (I posted suggestions on how to fix the shooters in other topics so I won't repeat that here).
I had a expected a much slower gameplay from Freeplay where raising a larva actually takes several minutes (and ideally repeated feeding by the workers) and your food raids need to planed carefully to not end up without a defense when (far less frequent) invaders spawn, also resources (and other creatures) should spawn MUCH slower as well, so there's actually a reason to go on the risky march to a poppy seed plant at the other end of the map and not just harvesting the ones at your front door that keep showering you with seeds (or harvesting the nonstop respawning masses of enemies).
All in all I had expected Freeplay to be a much slower, relaxing game mode where you can watch your ants slowly grow (and ideally doing ant stuff like feeding the larvae or grooming themselves) featuring a much more strategic gameplay with careful planing required for the dangerous surface food raids - not the chaotic performance-nuking perma-war mess it is now.