SanyaSaw
Larva
Hello! I started the topic "Functionality and singularity" and I would like to discuss what is lacking in "Empires of the Undergrowth":
1) Few languages for the game, because of this, many players play blindly and do not understand what to do here, delete the game.
2) There is no editor .... It would be cool to create your own card, with your quests and .... key chips !?
3) There is no separate training level, which can be accessed at any time, supplement the knowledge of the game.
4) According to theory, the queen of ants can move, it is a pity that this has not yet been realized!
5) According to 2 theories, the queen of ants can make princesses, it's a pity that while this is not realized, because ants could be done doubly, and how "the second life of the queen could be, but with a difference ;D!"
6) A meager variety of enemies. It is a mistake that the developers realized spiders, twins, makrushes, beetles! add dragonflies, which randomly extinguish several ants; add flying ants, and for yourself discovering special technology, and for enemies; let the enemy ants also fight among themselves. You can add a lot of insects, you decide what!
7) Do not you add buildings, extracting flowers or bushes? Or do you not get the roots?
for example, so that extraneous insects do not pass through them until they destroy, and ants (their own or enemy) could pass through them and attack without getting damage (of course, so that they could be nibbled)
1) Few languages for the game, because of this, many players play blindly and do not understand what to do here, delete the game.
2) There is no editor .... It would be cool to create your own card, with your quests and .... key chips !?
3) There is no separate training level, which can be accessed at any time, supplement the knowledge of the game.
4) According to theory, the queen of ants can move, it is a pity that this has not yet been realized!
5) According to 2 theories, the queen of ants can make princesses, it's a pity that while this is not realized, because ants could be done doubly, and how "the second life of the queen could be, but with a difference ;D!"
6) A meager variety of enemies. It is a mistake that the developers realized spiders, twins, makrushes, beetles! add dragonflies, which randomly extinguish several ants; add flying ants, and for yourself discovering special technology, and for enemies; let the enemy ants also fight among themselves. You can add a lot of insects, you decide what!
7) Do not you add buildings, extracting flowers or bushes? Or do you not get the roots?
for example, so that extraneous insects do not pass through them until they destroy, and ants (their own or enemy) could pass through them and attack without getting damage (of course, so that they could be nibbled)