[Idea] Leafcutter major ant passive ability: project strength

HofNerd

Colony
Beta Tester
Extremely Helpful Person
Project strength would set a threshold for environment creatures to attack a major ant or any allied ants near it, the effect would stack. For leafcutter ants all fights are a net loss in food, this ability would allow the leafcutters to reduce the likelyness for enemies to attack them.

Example: An M mantis sees a minor worker in a leafcutter trail, there are 2 leafcutter majors within an 3 tile radius of the mantis' desired attack target. This gives: totalStrength = 2 * strengthProjection.//let's say strengthProjection is 150, total would be 300
Next it checks if it wants to attack: if(totalStrength < ourStrength * someRandomization)//300 < 350 * (somwhere from 0.9 to 1.1), the outcome would be true this case
then we attack,//the M mantis attacks
else we back off a bit.//the M mantis walks away a bit

(Simply put, many leafcutter majors together would get a chance to scare away the bad guys without having to fight them.)
 

HofNerd

Colony
Beta Tester
Extremely Helpful Person
Maybe this can use existing behavior?
It would use the tiger beetle larva enemy numbers check, but checking with major ants only.
And to back off it could use the harvestman walk away behavior, to walk outside the ants' line of sight.
 
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