This is a simple idea that could make the world feel more alive. Two types of colonies, passive and mercenary colonies. Passive colonies are very small colonies that you can send a worker ant to ask for help, in lower levels of the game they will say yes but maybe in later levels, they would ask for a small donation. What's the donation you may ask, well its high-quality food of course! There are two types of food, one is average food which is just regular, and high-quilty food that is basically money to ants because as the name suggests its high-quality. When you do that you have more soldiers and an extra queen producing at a slower rate than yours. They will help you against threats.
Mercenary colonies are shop keepers where you can buy a group of mercenaries that are a larva at the momment. I will make a post later dedicated to them. They sell a variety of creatures from aphids to devil horse reach things. You and the enemy colony buy stuff from there with high-quality food. A little detail could be the interface. The game pauses and an interface similar to the old fallout games when you talk to an important character, also at the bottom right is saying Edmond Wells ant translator. If you get that reference I applaud you for knowing that reference.
Mercenary colonies are shop keepers where you can buy a group of mercenaries that are a larva at the momment. I will make a post later dedicated to them. They sell a variety of creatures from aphids to devil horse reach things. You and the enemy colony buy stuff from there with high-quality food. A little detail could be the interface. The game pauses and an interface similar to the old fallout games when you talk to an important character, also at the bottom right is saying Edmond Wells ant translator. If you get that reference I applaud you for knowing that reference.