Perhaps over the generations, these creatures will evolve to make more efficient use of their fins (maybe wiggling all of them, not just the ends!) but for now it seems to be working out just fine for them.
With features not currently in the demo, Ecosystem will have the ability to sculpt the environment with much more precision. In this clip a familiar-looking kelp forest plays host to our evolving creatures.
This creature is navigating an ocean archway to reach its goal- a food source or perhaps a mating ground. In the full game Ecosystem's creatures will have proper path finding to navigate the environment you sculpt.
A neat new feature coming to the full Ecosystem game - creature view! When you highlight a creature, you'll get a view in the interface of what the creature is currently looking at. It can add some mesmerising insight into your creature's struggle to get where it wants to be!