This is not posted as a bug, because I think this functions as intended.
When too many sounds play, the oldest are overridden to allow for new sounds to be played. (Audio channel limit enforcement.) However, I think this also causes the narrator to be cut out mid-speach in some cases, like during the tiny wolf spider invasion near the end of this video:
I cannot generate a link with time because the video is still being processed.
Thank you @MedinBurnic, for finding the moment in time this happened.
If what I think is happening is happening, can the narrator get an audio channel that cannot be overridden while it is playing?
I could be completely incorrect about how audio is handled. This is based on educated guesses. I have no experience with working with audio in software.
When too many sounds play, the oldest are overridden to allow for new sounds to be played. (Audio channel limit enforcement.) However, I think this also causes the narrator to be cut out mid-speach in some cases, like during the tiny wolf spider invasion near the end of this video:
Thank you @MedinBurnic, for finding the moment in time this happened.
If what I think is happening is happening, can the narrator get an audio channel that cannot be overridden while it is playing?
I could be completely incorrect about how audio is handled. This is based on educated guesses. I have no experience with working with audio in software.
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