[Suggestion] "Preadators are loose in the nest" cues play when enemies enter the player's nest

HofNerd

Colony
Beta Tester
Extremely Helpful Person
There are some scripted alerts in some levels (2.1: "A hermit crab has found the nest, the larvae must be protected!"), but there is/are no default cue/cues for when there is no scripted alert. Having an alert when enemies have appeared in the underground (either from being excavated or from wandering in) would allow the player to better notice nest invasion and make alerts very consistant throughout the entire game.
 
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