Victory Condition Unbalanced + Suggestions

Mr_Ced

Colony
Right now the victory condition, "Grow and Upgrade your Colony" is unbalanced. This condition really does not allow for further progression and cannot be achieved. This also feels very basic for how much weight it carries, since I could only get so far before massive creatures started to spawn.
Other conditions, like "Kill X Amount of Creatures" also suffers from this but could also be used as a challenge to find other sources of food.

I also have a few suggestions for conditions in the future:

1. Babysitting - like the level, where you need to help a weak A.I. for an amount of time
2. Kill all Groups - basically killing patches of predetermined groups of enemies blocking access to other parts of the map
3. Rainforest Levels - this is the two victory conditions from the 3.X levels
4. Territory - have your ants explore X% of the total area of the map
 

JohnSlugDisco

Administrator
Staff member
Developer of EotU
Thanks, I will be doing a balancing pass in the second half of this week and going through the feedback here and on steam. As you approach victory the game ups the difficulty but it may be that it is doing so too much.
 
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