Headline Features
Main Game Modes
Final Campaign Tier 5
New Challenge Modes
Custom Games
New Extra Level - Tug of War 3
Other Major Changes
Quality of Life Changes
Fixes
Main Game Modes
- The story of Empires of the Undergrowth reaches a cataclysmic conclusion, now playable in its entirety with a fully narrated documentary-style campaign inspired by real world scenarios, and shocking challenges in an adjacent sci-fi setting
- Battle for survival in the wild, then bring the spoils of war back to your formicarium and unlock upgradeable ant species to meet the challenges set by the evil scientist
- Play endlessly customisable missions in skirmishes and freeplay games against environmental creatures, AI colonies, or both!
- Take on the Arcade with a multitude of inventive extra levels, both nature-inspired and more fanciful, and the Battle Arena to watch the chaos unfold
- The campaign is repeatable with end-game rewards and New Game Plus
Final Campaign Tier 5
- Enter the heat of the African savannah with the Matabele ants
- Obligate termite eaters, they must raid nearby nests as their only long-term viable food source
- Mighty titans of the undergrowth threaten the very existence of the Matabeles at night
- Driver ants and African stink ants give fierce competition to the Matabele ants
- The Matabele will nurse their wounded back to health - a near-unique trait among invertebrates
- Play a special campaign level as the termites!
- Play a scenario as one of 3 termite colonies under threat of the Matabele, stink ants and other hungry predators
- Farm for fungus by collecting decaying plant matter from the surface, but beware the midday sun!
- Return to the formicarium for the REAL final experiment, where the plans of the scientist are finally laid bare and the ultimate battle must be won
- Beat the campaign to add the end-game reward of mighty bullet ants to your colony, as well as several other units!
- Take your enhanced colony into custom games, or repeat your colony’s journey with tougher challenges in New Game Plus - but this time you can take your formicarium upgrades into the mission with you!
New Challenge Modes
- Take on the fire ant missions with an added twist; the six-spotted fishing spider has joined the fray, causing havoc at pontoon construction sites
- The sinister assassin bugs prowl the savannah in the Matabele ant missions, taking victims and disguising themselves with the dead bodies of their prey
Custom Games
- Matabele ants and termites are now selectable as separate colonies in custom games!
- Matabele colonies must search out termites to eat
- Termite colonies must find patches of lignocellulose to grow into fungus
- New savannah creatures will now spawn in custom games when activated - take on alligator back scorpions, earwigs, centipedes and more!
New Extra Level - Tug of War 3
- Tug of War 3: battle with new units, including the enormous bullet ants and Matabele, in this continuation of the tug-of-war style of extra levels we’ve added previously
Other Major Changes
- New main menu, loading screens and buttons
- Expanded arachnophobia mode (you can just have the hat to be visible)
- Increased rewards across the board for first-time level playthroughs
- New music in 5.1 & 5.2, as well as in the final formicarium
- New Battle Arena (surface) and new options for creatures
- New decorations and underground looks for the formicariums
Quality of Life Changes
- New Inspect tool (right-side of the pheromone panel) to show creature stats; stats will also now show in tooltips
- Clearer display of challenge mode and its rewards
- Important notifications should now be more obvious
- Numerous small quality of life changes
Fixes
- Fixed an issue preventing fire ant’s ‘Last Stand’ ability from triggering
- Improvements applied to swamp and beach environments
- Several issues with minor improvements fixed
- Numerous small fixes
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