Extra level suggestion: Aggro-survival

Rensy

Colony
I have discussed this extra level in the steam discussions, you can go check it out. But i want to share the suggestion on this forum too. So, In Aggro-survival you play as a trap jaw colony (which unlike the trap jaw colony in adventure, can dig), with an extra starting worker chamber on the left, there is a pocket of 7-14 wood worms on the west and east side (the higher difficulty, the less woodworms). So when you tunnel up to the surface, you find yourself in a similar map to embankment, with 3 aphid farms and 1 poppy flower which will not disappear. But there is another colony on the other side of the rainforest, a slavemaker colony which has a prebuilt nest from the start, they too have aphid farms and a poppy seed. They will invade your nest soon, So you need to prepare.


Objectives:
Survive 15 waves from slavemakers
Kill all enemies underground

Map design:
The map will be very similar to embankment, but will not have a water stream and only 1 bridge to cross. Here is how the map looks like
agg.png
Red dot: Player colony
Blue dot: AI colony (ally and enemy)
Yellow dot: Aphid farm
Pink dot: Poppy flower
Black dot: Enemy creature spawn
Sorry for the bad quality of the drawing.

Ending sequence: So when you survive all 15 waves and defeat all creatures underground (which won't be too easy), there will be a new task and that is: Survive the final wave. Basically the queen slavemaker will come out of the nest and come for your nest (Slug disco you are free to reuse another queen model for the slavemaker queen, but it would be higher quality to make an actual model for the formica sanguinea queen. In easy difficulty, the queen is normal, in medium difficulty, the queen has slightly more health, in hard difficulty, the queen has more health and 3-5 slavemaker soldiers around her (all level 3), in insane difficulty, the queen has more health and 11-17 soldiers all level 3 around her. Also this queen can attack.
 
This sounds like a great idea, especially because trapjaw colony's grow really slowly, if the colony was a wood ant, or army ant colony, those slave makers would not have a good time.
 
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