Since everything will die 100% if it comes in contact with a predator, assuming that it is a forager or filter feeder, I think you should add animals with shells so they don't just die when a predator tries to consume them. To balance this, you could make them move slower, get distracted by food easier, and are easier to catch etc...
Now I've seen that you've added the shellfish option in the demo of the game so can you send me some concept art on what they will look like because my description could be very similar with what you have already planned to do. Thanks! If it doesn't fit my description, maybe you could include some form of early squids, nautilus and ammo lite s . Speaking of early lifeforms, I think there should be the simplicity of the creature that is going to spawn in, maybe it could be as simple as the stuff that you can find in the cam brain period or as complex as chimpanzees.
Now I've seen that you've added the shellfish option in the demo of the game so can you send me some concept art on what they will look like because my description could be very similar with what you have already planned to do. Thanks! If it doesn't fit my description, maybe you could include some form of early squids, nautilus and ammo lite s . Speaking of early lifeforms, I think there should be the simplicity of the creature that is going to spawn in, maybe it could be as simple as the stuff that you can find in the cam brain period or as complex as chimpanzees.
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