To me and lots of others, we think hard mode is too hard for the setting. Let me explain. You see when your say on normal and you want to get for food or royal jelly for your colony you decide to do hard mode. You quickly get beaten and you wonder what you did wrong, there should be less of a difficulty jump between difficulty. I'm no game dev but this is what I think it should be: 25% Difficulty on easy, 45% difficulty on normal, 60% difficulty on hard, and 90% difficulty on Insane. There should only be a jump when going to insane because it's insane.