[Crash] 0.211 Crash on reloading a certain save from in-game

HofNerd

Colony
Beta Tester
Extremely Helpful Person
Yay! Another crash!
It may have something to do with the number of ants. (800 ish total)
Save and crash files attached.

Edit:
Loading this save from main menu did not result in a crash.

Another edit:
Loading this save from a session where this save is currently loaded did not result in a crash.
I am unable to replicate the crash.
 

Attachments

  • 0_211Crash_2.zip
    40.9 KB · Views: 1
  • SaveDataForCrash_2.zip
    85 KB · Views: 1
Last edited:

JohnSlugDisco

Administrator
Staff member
Developer of EotU
OK so the only way it could have crashed there is if there was a creature without a mesh (possibly this is related to the none creatures issue we has?) either way I will add a check in for a mesh so it at least does not crash
 
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