[Freeplay] difficulty scaling may need a "cap" if the player wants it

Rayalot72

Maximum difficulty
Beta Tester
Extremely Helpful Person
While it's nice to have infinitely high difficulty, it may be nice to cap it.

Particular issue: I ran ramp with spikes with no enemies but ubers, as a way of fighting them specifically. A fish then spawned much later and proved to be the harbinger of the apocalypse, as this spawned enough ants that they couldn't harvest the fish properly, and I couldn't kill them, so my game crashed.
 
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