It's time to show some of the interface and mechanics changes necessary to bring these fascinating ants to Empires of the Undergrowth.
You can see leaf drop-off and refuse chambers - the leaf drop-off chambers look like the regular food chambers. Ants collect leaf cuttings from outside and take them to the drop-off points, which the minims then process further by taking to the brood chambers, where they become the fungus the ants can feed on.
Over time, the fungus produces waste which must be removed and taken to special chambers (right of the first picture). The refuse chambers will have a detrimental effect on nearby brood chambers, so it's wise to build them a good distance away from where your ants pupate and travel - non-minim ants walking through them will take a speed and attack de-buff as well as suffer damage for a time.
You'll notice a new resource bar at the top of the screen in both pictures. Green on the left represents fungus available to spend, grey is space available on the nursery tiles to grow fungus, and red on the right is used fungus that needs to be taken to a refuse chamber. Refuse decays and disappears over time - faster for upgraded refuse tiles.
You can see leaf drop-off and refuse chambers - the leaf drop-off chambers look like the regular food chambers. Ants collect leaf cuttings from outside and take them to the drop-off points, which the minims then process further by taking to the brood chambers, where they become the fungus the ants can feed on.
Over time, the fungus produces waste which must be removed and taken to special chambers (right of the first picture). The refuse chambers will have a detrimental effect on nearby brood chambers, so it's wise to build them a good distance away from where your ants pupate and travel - non-minim ants walking through them will take a speed and attack de-buff as well as suffer damage for a time.
You'll notice a new resource bar at the top of the screen in both pictures. Green on the left represents fungus available to spend, grey is space available on the nursery tiles to grow fungus, and red on the right is used fungus that needs to be taken to a refuse chamber. Refuse decays and disappears over time - faster for upgraded refuse tiles.
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