Some quick criticism of the current state of uber creatures.
They currently have their maximum ants harvesting set to be whatever the creature has normally (3 for crab, beach tiger beetle, and beach wolf spider, and 2 for devil's coach horse beetle), making them really hard to harvest before they despawn (although you don't typically need the food at that point).
Due to a lack of self heal, most of them besides the wolf spider and crab to some extent, will end up dying or getting to very low health purely from fighting other creatures, making the player contribution underwhelming.
Due to the crab ability being a relatively weak regen, the crab is unusually easy to kill compared to the fairly dangerous long term stun, confuse, and poison damage that the beetles have access to. It would be nice if the crab could do something else, like maybe summoning allies that it can AoE heal with its regen, instead of just itself.
Due to the wolf spider having a low CD on its devour ability, and a fairly large AoE OHKO, it's extremely difficult to kill in comparison to the other ubers, requiring multiple waves of ants and a wide spread of DPS in a circle around the spider to actually widdle it down. Considering I like the difficulty, I would actually not mind if the regen from devour was only slightly lowered, while the other ubers could get buffs that allow them to have about as much sustain.
They currently have their maximum ants harvesting set to be whatever the creature has normally (3 for crab, beach tiger beetle, and beach wolf spider, and 2 for devil's coach horse beetle), making them really hard to harvest before they despawn (although you don't typically need the food at that point).
Due to a lack of self heal, most of them besides the wolf spider and crab to some extent, will end up dying or getting to very low health purely from fighting other creatures, making the player contribution underwhelming.
Due to the crab ability being a relatively weak regen, the crab is unusually easy to kill compared to the fairly dangerous long term stun, confuse, and poison damage that the beetles have access to. It would be nice if the crab could do something else, like maybe summoning allies that it can AoE heal with its regen, instead of just itself.
Due to the wolf spider having a low CD on its devour ability, and a fairly large AoE OHKO, it's extremely difficult to kill in comparison to the other ubers, requiring multiple waves of ants and a wide spread of DPS in a circle around the spider to actually widdle it down. Considering I like the difficulty, I would actually not mind if the regen from devour was only slightly lowered, while the other ubers could get buffs that allow them to have about as much sustain.