Waste Management

#1
Besides increasing storage amount there isn't much point in upgrading your waste tiles, perhaps we could increase the waste removal to -1/-2/-3 per tick or if that is too powerful -1/-1/-2 per tick. some testing would be required but I think it would add some efficiency to getting rid of waste and give us a reason to upgrade vs just building more tiles for waste.
 
#3
Besides increasing storage amount there isn't much point in upgrading your waste tiles, perhaps we could increase the waste removal to -1/-2/-3 per tick or if that is too powerful -1/-1/-2 per tick. some testing would be required but I think it would add some efficiency to getting rid of waste and give us a reason to upgrade vs just building more tiles for waste.
I upgrade them to save room. Much prefer 18 upgraded refuse tiles then 36 or 54 refuse tiles. Not to mention the more tiles the potentially further they have to walk to deposit waste depending on your base design. And the upgraded tiles hold more. So it's not a flat 10 upgrade each level - similiar increase to food stores.
 

Rayalot72

Maximum difficulty
Beta Tester
Extremely Helpful Person
#4
I think waste already is destroyed faster with upgraded tiles. Only it is -1 per 2 ticks then -1 per tick or something like that.
I just sort of confirmed this. If you watch the -1s on tiles of the same upgrade level, they are synchronized, but tiles with other upgrade states won't correspond properly.
 

VarmintLP

Worker
Backer
#7
how about upgrading tiles adds more cleaning insects to the tile which increases the waste removal? Like the more springtails there are the faster they can process the leftovers.
Perhaps adding them visually might give an idea or help. :)
 
#8
how about upgrading tiles adds more cleaning insects to the tile which increases the waste removal? Like the more springtails there are the faster they can process the leftovers.
Perhaps adding them visually might give an idea or help. :)
If I am not mistaken the minim workers reserve refuse tile space whenever they move refuse to it. That is why refuse tiles are never completely full and you never see minims waiting with refuse at the refuse chamber. (Please correct me if I am wrong.)
 
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