[Bug] 0.22 Freeplay: Freeplay AI trying to attack inactive nests

HofNerd

Colony
Beta Tester
Extremely Helpful Person
The wood ant AI colony wasn't having their wood ant melee and wood ant ranged mutually support each other properly. The AI attacked me repeatedly with only wood ant melee in his assualt group.
 
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JohnSlugDisco

Administrator
Staff member
Developer of EotU
Right this one took a while but was a stupid mistake in the end. At some point I forgot to connect the colony ID for the enemy being attacked into the array and instead added the default of 0. This leads to there always being a possibility of colony 0 being attacked regardless of there state or even existence in the game. This will have also messed up the revenge mechanic (enemies are more likely to attack someone who has attacked them) so this has been fixed also.

Now for the other thing you pointed out about wood ants!
 

JohnSlugDisco

Administrator
Staff member
Developer of EotU
Yep looks like wood ants will come at you quite frequently with just melee. I have been meaning to expand the bases anyway so its probably time i did that. Thanks for pointing it out Hof!
 

JohnSlugDisco

Administrator
Staff member
Developer of EotU
OK done, the AI now builds 3 more rooms and will have a more sensible distribution of ant types for wood ants
 
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