Mechman0124
Larva
Are there any mods available yet?
I took a quick peek at the games files and it sorta looks like everything is obfuscated so modding may be a no-go as it stands now. You guys might consider opening it up a bit. I bet the player innovation would really spur your creativity and speed up development.
I'd love a mod to remove the blasted tiger beetles. I'm having a lot of fun trying different nest layouts and strategies on the "surrounded" scenario but the tiger beetles make it unplayable after a few minutes. Maybe a mod to halve their speed and damage?
I'd also love a map editor. I have a few ideas about conquest maps that I would love to create.
Lastly, and on a more general note; it honestly kinda erks me that I didn't pay anything for this "demo" (game). I'm going to go find some way to donate now but I've gotta say, you devs are selling yourselves short by just giving it away. It's a great concept with plenty good enough graphics and interesting game mechanics.
Not to be an arrogant ass but maybe y'all should:
1. Release a map editor. I bet your player base is fine working with triggers and light scripting.
2. Create a space for players to share their maps/scenarios online.
3. With the player-made map resources, the demo will be fleshed out enough to be worth decent money. Sell it for $15 and send free copies to youtube gamer types. The sales can fund further development and you can increase the price incrementally as the feature list gets longer.
Anyway, thanks for the awesome game and for reading my little brain dump! Good luck to y'all!
I took a quick peek at the games files and it sorta looks like everything is obfuscated so modding may be a no-go as it stands now. You guys might consider opening it up a bit. I bet the player innovation would really spur your creativity and speed up development.
I'd love a mod to remove the blasted tiger beetles. I'm having a lot of fun trying different nest layouts and strategies on the "surrounded" scenario but the tiger beetles make it unplayable after a few minutes. Maybe a mod to halve their speed and damage?
I'd also love a map editor. I have a few ideas about conquest maps that I would love to create.
Lastly, and on a more general note; it honestly kinda erks me that I didn't pay anything for this "demo" (game). I'm going to go find some way to donate now but I've gotta say, you devs are selling yourselves short by just giving it away. It's a great concept with plenty good enough graphics and interesting game mechanics.
Not to be an arrogant ass but maybe y'all should:
1. Release a map editor. I bet your player base is fine working with triggers and light scripting.
2. Create a space for players to share their maps/scenarios online.
3. With the player-made map resources, the demo will be fleshed out enough to be worth decent money. Sell it for $15 and send free copies to youtube gamer types. The sales can fund further development and you can increase the price incrementally as the feature list gets longer.
Anyway, thanks for the awesome game and for reading my little brain dump! Good luck to y'all!