[Suggestion] {2020-03-15 17:11:41 Build} Minimap for combat missions

HofNerd

Colony
Beta Tester
Extremely Helpful Person
In the combat missions (I have played the first two so far) it is very difficult to get a good oversight of what is going on, unlike almost all RTS there is no minimap. This makes it very hard to find enemies if you have to kill them quickly. (Combat mission 1 has a special objective kill all wandering creatures in under 90 seconds, but finding them all before it's too late is rather hard.)
 

Liam

Administrator
Staff member
Developer of EotU
Unrelated to the minimap suggestion - On the first level, I just move my beetles to the centre-centre-right of the big open area and then let go of the controls. All the enemy paths seem to go near enough to be spotted, you can usually get them all in under 90 seconds :cool:
 

HofNerd

Colony
Beta Tester
Extremely Helpful Person
Unrelated to the minimap suggestion - On the first level, I just move my beetles to the centre-centre-right of the big open area and then let go of the controls. All the enemy paths seem to go near enough to be spotted, you can usually get them all in under 90 seconds :cool:
Lol
 
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